i have 2 classes: "player" , "armor". "player" contains generic variables expect find in rpg game. "armor" contains generic variables relevant armor.
in "armor" class, have method:
public boolean canequip() { boolean tf = false; if (this.wieldlevel <= [need code here]) { tf = true; } else tf = false; return tf; } i'm trying reference object wont created until player loads savefile or creates new game, @ point player object created. there way write method correctly?
if (this.wieldlevel <= player.getlevel()) //this doesn't seem work.
as ashwin says, player should parameter canequip() function.
public boolean canequip (player player) { return (player.getlevel() >= wieldlevel); }
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