when build project on iphone simulator or iphone device project build. when try build on ipad simulator xcode give me errors!
duplicate symbol _immagine in: /users/mac/library/developer/xcode/deriveddata/space_boar-avxlatycdugvvfdgfygfiidwiall/build/intermediates/space boar.build/debug-iphonesimulator/space boar.build/objects-normal/i386/introlayer.o /users/mac/library/developer/xcode/deriveddata/space_boar-avxlatycdugvvfdgfygfiidwiall/build/intermediates/space boar.build/debug-iphonesimulator/space boar.build/objects-normal/i386/bossship.o ld: 9 duplicate symbols architecture i386 clang: error: linker command failed exit code 1 (use -v see invocation) don't know why, it's strange iphone device , simulator build , ipad sim not!
this code intro image in actionlayer:
if(ui_user_interface_idiom() == uiuserinterfaceidiompad) { cclabelbmfont *playlabel = [cclabelbmfont labelwithstring:@"play" fntfile:fontname]; _playitem = [ccmenuitemimage itemfromnormalimage:@"intro000ipad.png" selectedimage:@"intro000ipad.png" target:self selector:@selector(playtapped:)]; _playitem.position = ccp(winsize.width/2, winsize.height/2); ccmenu *menu = [ccmenu menuwithitems:_playitem, nil]; menu.position = cgpointzero; [self addchild:menu]; /* [_playitem runaction: [ccsequence actions: [ccdelaytime actionwithduration:2.0], [cceaseout actionwithaction: [ccscaleto actionwithduration:0.5 ] rate:4.0], nil]];*/ } else { cclabelbmfont *playlabel = [cclabelbmfont labelwithstring:@"play" fntfile:fontname]; _playitem = [ccmenuitemimage itemfromnormalimage:@"intro000.png" selectedimage:@"intro001.png" target:self selector:@selector(playtapped:)]; _playitem.position = ccp(winsize.width/2, winsize.height/2); ccmenu *menu = [ccmenu menuwithitems:_playitem, nil]; menu.position = cgpointzero; [self addchild:menu]; } }
Comments
Post a Comment